Tales of Telluria: Birthright and DeathRight
Knight of the Gods
Name(s): KNIGHT OF THE GODS, THE VALIANT, THE SWIFT SWORD, CHAMPION OF TELLENE, EVIL SLAYER
Devotees of the Knight of the Gods see themselves as the last hope Tellene possesses to stand strong against the forces of evil. By holding to the principles of chivalry and honor, followers of the Swift Sword bring order to chaos.
Symbol: Golden eye on blue/white diamond patterned field.
Divine Focus: Blue/white patterned cloth bearing golden eye symbol.
Spheres of Influence: The Knight of the Gods is the god of chivalry and valor.
Alignment: Lawful Good
Spells Returned: At Dawn
Favored Weapon: Greatsword
Domains: Good, Law, Protection, War, Nobility
Appearance: The Knight of the Gods appears as a muscular, golden-eyed being with long, wavy, white hair streaked with gold. He wears blue clothing with gold full plate armor, and wields either a greatsword (known as “Valiant”) or a lance (named “Evil Slayer”).
Clergy Classes: Paladin, Cleric, Fighter, Expert, Warrior
Allies: The Courts of Justice, the Hall of Oaths, the Temple of the Three Strengths, the Church of Everlasting Hope, the Assembly of Light
Enemies: The Impostors, the House of Knives, the Temple of Sleepless Nights
The Role of the Church
Merchant’s Tongue: Knight of the Gods, The Valiant, The Swift Sword, Champion of Tellene, Evil Slayer
Low Elven: Berereldar
Kindness is its own reward
A coward dies 1000 times, a brave man only once
Evil turns on itself while good helps itself
a good hand is a helping hand